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To help with compatibility, the language level is still version 8. You can download the runtime currently being used here. If you try to launch the game with the old runtime environment, you may run into crashes or other problems. In version 0.21.27 and forward, the game has changed the Java runtime environment it used. If you are just starting out modding, you can skip this section. The Official Discord Server has a channel dedicated to modding where you can ask questions, get help and request new modding features for the game and all other things Necesse modding. This means you often have to rely on decompiling classes and checking out how they are done in the core game. The source code won't be released yet (if ever), and many topics are not explained thoroughly yet. When modding, it's a good idea to have a decompiler (included in most IDEs). Mods are packaged inside a jar file for the game to load during runtime. This place is not for you to learn Java, there are plenty of tutorials and resources on that out on the internet already. Necesse mods are created using the Java programming language. This means you can edit or replace any of the files and that will then be loaded instead. The next time you launch the game, the textures will be loaded from those extracted files. If the "res" folder does not exist, you have to create it yourself. Extract the texture files into "/res".You can do so by right-clicking the game in your Steam library -> Manage -> Browse local files. Browse to the games install directory.Download the official textures, found on the Official Discord server, in a pinned message inside the wiki channel.However, it is still possible to overwrite existing textures inside the game. Texture packs are not officially supported, except through the modding system. Mac: ~/Library/Application Support/Necesse/mods/.Note: ONLY the jar file is needed for the mod to be active, the rest of the files within the example mod are for gradle tasks to help make testing easier
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If the folder does not exist on your system, you can create one yourself. Once you have the jar file, you have to put it inside a mods folder, depending on your system. Many modders give links to where they can be downloaded on the mods Workshop page. In this menu you can see the mods you have installed, change their load order, enable or disable them.ĭedicated servers and local mods įor dedicated servers to have mods, they must find and download the mod jar file.
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If you subscribe to a mod, the next time you launch the game a mods button will appear in the main menu. Modders usually share their mods on the Steam Workshop. Installing and using mods Steam Workshop
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3.10.2 Using a translation inside the game.3.2 Getting started and example project.
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